It reproduced the series' popular combination of combat and climbing puzzles, and added Le Parkour and what is still the most successful use of time-distortion effects (previously seen in such games as Max Payne and Blinx: The Time Sweeper), as well as creating an entirely new story with a more complex hero, an expanded role for the princess, and one doozy of a plot twist. Prince of Persia: The Sands of Time is a 2003 video game and the first chapter in the newer Prince of Persia trilogy developed by Ubisoft.
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